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Diffstat (limited to 'compiler/optimizing/code_generator.h')
-rw-r--r--compiler/optimizing/code_generator.h28
1 files changed, 26 insertions, 2 deletions
diff --git a/compiler/optimizing/code_generator.h b/compiler/optimizing/code_generator.h
index fd396c474c..072d8cf31a 100644
--- a/compiler/optimizing/code_generator.h
+++ b/compiler/optimizing/code_generator.h
@@ -22,6 +22,7 @@
#include "base/arena_containers.h"
#include "base/arena_object.h"
#include "base/bit_field.h"
+#include "base/bit_utils.h"
#include "base/enums.h"
#include "compiled_method.h"
#include "driver/compiler_options.h"
@@ -212,8 +213,7 @@ class CodeGenerator : public DeletableArenaObject<kArenaAllocCodeGenerator> {
virtual size_t GetFloatingPointSpillSlotSize() const = 0;
virtual uintptr_t GetAddressOf(HBasicBlock* block) = 0;
void InitializeCodeGeneration(size_t number_of_spill_slots,
- size_t maximum_number_of_live_core_registers,
- size_t maximum_number_of_live_fpu_registers,
+ size_t maximum_safepoint_spill_size,
size_t number_of_out_slots,
const ArenaVector<HBasicBlock*>& block_order);
// Backends can override this as necessary. For most, no special alignment is required.
@@ -279,6 +279,30 @@ class CodeGenerator : public DeletableArenaObject<kArenaAllocCodeGenerator> {
return (fpu_callee_save_mask_ & (1 << reg)) != 0;
}
+ uint32_t GetSlowPathSpills(LocationSummary* locations, bool core_registers) const {
+ DCHECK(locations->OnlyCallsOnSlowPath() ||
+ (locations->Intrinsified() && locations->CallsOnMainAndSlowPath() &&
+ !locations->HasCustomSlowPathCallingConvention()));
+ uint32_t live_registers = core_registers
+ ? locations->GetLiveRegisters()->GetCoreRegisters()
+ : locations->GetLiveRegisters()->GetFloatingPointRegisters();
+ if (locations->HasCustomSlowPathCallingConvention()) {
+ // Save only the live registers that the custom calling convention wants us to save.
+ uint32_t caller_saves = core_registers
+ ? locations->GetCustomSlowPathCallerSaves().GetCoreRegisters()
+ : locations->GetCustomSlowPathCallerSaves().GetFloatingPointRegisters();
+ return live_registers & caller_saves;
+ } else {
+ // Default ABI, we need to spill non-callee-save live registers.
+ uint32_t callee_saves = core_registers ? core_callee_save_mask_ : fpu_callee_save_mask_;
+ return live_registers & ~callee_saves;
+ }
+ }
+
+ size_t GetNumberOfSlowPathSpills(LocationSummary* locations, bool core_registers) const {
+ return POPCOUNT(GetSlowPathSpills(locations, core_registers));
+ }
+
// Record native to dex mapping for a suspend point. Required by runtime.
void RecordPcInfo(HInstruction* instruction, uint32_t dex_pc, SlowPathCode* slow_path = nullptr);
// Check whether we have already recorded mapping at this PC.